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2024/1(36)

special issue


TOMSKAYA PISANITSA

Research materials


Abolonkova I., Zayatdinov D., Novokreshchenova K., Yudnikova A., Rayko G.

Experience of geomechanical monitoring of Tomskaya Pisanitsa in 2022–2023


Gizey Yu.

Prospects for nomination of ‘The Tom River region Rock Art’ to the World Heritage List


Goryaev V.

“Tomskaya Pisanitsa” Museum-Reserve: returning from a “museum cultural” to a “repository of cultural heritage objects”


Kovtun I.

The Lower Tom Rock Art Centre


Moor N., Abolonkova I., Goryaev V., Seletsky M., Onishchenko S.

Preliminary results of studying archaeological context of Tomskaya Pisanitsa


Moskvina E.

History of conservation and museumification of rock art sites
on the Tom River based on records from the State Archive of Kuzbass


Orlova E.

Old Russian settlements and villages of the proposed place of interest “Tom Rock Ar


Sazanova K., Zelenskaya M., Vlasov D.

Methodological approaches to the protection of archaeological sites
of the Tom River region from biological damage


Seletsky M., Sokolov P.

Lithic assemblage from the Pisanaya I site: preliminary results of technical and typological analysis


Sheremetova S.,
Sheremetov R.

Geographical and floristic features
of the Tom River Basin



Publ. 15/03/2024


Archives

DOI 10.34685/HI.2022.37.70.004

Ovchinnikov V.

The phenomenon of computer games: the historiographical aspect

Abstract. The article considers the representation of the phenomenon of computer games as one of the types of auditory-visualized arts, the peculiarities of its perception and analysis on the example of those historiographical traditions that have developed in the field of English-speaking and Russian-speaking segments of cultural science. In addition, the framework of those philosophical connotations that are applicable when considering virtualized game content, characterized, among other things, as a special type of text - cybertext, is outlined. The author pays attention to the possibility of considering the space of a computer game as a specific form of simulation of the historical process.

Key words: game universe, cybertext, media, video games, procedural rhetoric.

Ovchinnikov Vladimir Mikhailovich
PhD in History, Associate Professor,
Smolensk Regional Institute for the Development of Education (Smolensk)
Email: Benkey1985@yandex.ru

Published: The Heritage Institute Journal, 2022/4(31)

Url: http://nasledie-journal.ru/en/journals/550.html


Founder

Russian Scientific Research
Institute for Cultural
and Natural Heritage
named after D.Likhachev


Publisher

Russian Scientific Research
Institute for Cultural
and Natural Heritage
named after D.Likhachev


Certificate

of the Mass information media
registration:
ЭЛ № ФС 77–60211,
date: 17.12.2014


Frequency

4 issues per year

Published on-line only


PARTNERS


Journal of Cultural Research



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